laura (
appliances) wrote in
dumbshow2015-01-01 10:35 pm
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Entry tags:
[ke$ha woah-ing]
fuckin jamjar meme
it's not really a meme, this is for psl prompts...
obviously if you have your own prompt pls use it
I
✿1. Horror: Your characters are taken from their own worlds and thrown into a terrifying situation! Things are creepy, resources are scarce, and ensuring your own survival is paramount.
✿2. Sex Game: For whatever contrived and nonsensical reason, your characters are forced into a world where they gotta bone. Aside from smutstuff, you have the opportunity to play out how very awkward it is to navigate these agreements and encounters before and after. Lasting bonds can form from something you didn't expect! But so can eternal regret.
✿3. Slice of Life: Characters are forced to live together in familial units. They have an opportunity here -- in spite of being stuck -- to relax and slow down and do some fun, ordinary things. Picnics, dates, school, etc.
✿4. Fantasy: Characters are forced into guilds and roles, given weapons and are made to utilize their powers in coordinated units to complete missions.
✿5. Scifi: Characters are thrust on to the frontier of spacial colonization! Characters on a spaceship! Characters being drafted into an Imperial Earth Army to fight/conquer foreign entities! Characters being in a world where they are assessed, identified, tracked and policed by artificial intelligence! And so on!
✿6. Reincarnation/ New Identity: Your character has been reborn at this game, or given a new identity. Work out their karma or help them come to terms with having to live a new life.
✿7. Asylum/Prison/Institutionalized Identity: Characters are locked up and put under heavy surveillance. Slowly they are institutionalized and disintegrated from ordinary social rules of engagement. They could be told that they've been identified as mentally dysfunctional, or they could be in prison! Are they pleading their innocence, or do they know they're guilty as fuck back in their world?
✿8. Assignment-Based/Mercenary/Survival: Characters have to put their skills to good use as drafted mercenaries. Help your captors assassinate, spy, sabotage, infiltrate, steal, and terrorize for points that will lead up to your freedom or the freedom of others.
✿9. Your Choice!: Do whatever!
II
✿1. First Impressions: You never forget your first impression of someone. Unless it was entirely forgettable.
✿2. Oh Hey Again: I kind of know you!!!! Hi!!! I hate this place but love familiarity hi!!!
✿3. Event: SOMETHING IS HAPPENING and your characters have either run into each other or sought each other out to stick together during it!
✿4. Living Quarters: Surprise, your characters are in the same house! Or room! Or building! Either way you have to share space and facilities with this person. Enjoy!
✿5. Mystery: Who Did It? Why Are We Here? Characters are disappearing, people are dying, whatever is happening it is FISHY!
✿6. Canon Update/Respawn/"But we know each other, I swear!": One character comes (back) to a game and does not remember previous CR. A relationship or friend or even hateship is forgotten. How will this be dealt with?
✿7. Begrudgingly Working Together: You are so fucking annoying but I guess we have to fight Monster of the Day Together/Get Unstuck-UnLost Together/Find Our Way Back/Help Each Other Out.
✿8. Is This a Date: Gee, you guys sure are doing a lot of things that people on dates do and you're having a lot of fun [sweats]...
✿9. Violence: Characters beat the shit out of each other or help each other out of a gory situation with terrible traumatic injuries or something!
✿10. One-Sided(?) Crush: How do you get their attention? Or, alternatively, how do you ignore that this person obviously is crushing on you and it's totally awkward
✿11. Protecting/Saving: Your character's chance to be a hero or a damsel!
✿12. Network Post: Mandatory bs.
✿13. Inbox: Hey, can I talk to you for a second? In private?
✿14. Your Choice!: Do whatever!
but rabbits are cute and fluffy
know this, hakon stops at a curtain that he didn't even know was there, and unveils it to reveal a bird cage the length of the wall. within sits a beautiful owl as black as the night, sitting in a fake tree.
his expression inexplicably softens. ]
So that's where you were.
that icon is cute and fluffy
This particular area of the shop- this particular cage- doesn't strike him as surprising or anything especially meaningful with regards to Hakon. He can hazard a guess, but the fact remains that so many of the shop's residents come and go as they please (and he himself has been distracted) that his intimate knowledge of each creature's personal story is shallow, lately.
After a courtesy minute he foregoes snapping and sighs, weary.] You could have asked to see the back of the shop.
iyaaa. d. don't look...!
the black owl is the reincarnation of a friend he'd thought he'd lost again this lifetime-- death. ] Could we take her out?
[ this is as much of an apology he'll offer for not asking for permission in the first place. ]
stares deeply
(but not without a beat first, like he might say no)] Mm. Alright.
[He crosses to the cage smoothly and sets about opening its lock, which doesn't seem to require a key or indeed the appearance of a lock at all. But whatever he does with his strange plant hands, there is the definite clunk of a bolt lock sliding back somewhere, and the cage door swings open of its own volition.]
rude tbh
finds out rather violently that another creature had been waiting for the soundless swing of the cage as much as he had. in two seconds flat, the owl - for all intents and purposes happy to be perching with mysterious aplomb befitting of a bird that quite literally looks like someone carved a piece of the night sky out, stuck feathers on it and made it stand on one foot on a wooden block - catapults through the air and lands gracefully feet-first in hakon's face.
needless to say, the laugh and shout is soon followed by the sound of hakon meeting the floor unceremoniously and the satisfied ruffling of feathers as the owl decides it Did Well and is content to return to being mysterious and waif-like or whatever owls are supposed to do when they're not sassing people.
like raising its wings so that it can return to the count's shoulder, for example. ]